export OCAMLOPT=ocamlopt LTOP=lurette_old LIB= `ocamlfind query -r rdbg-plugin -i-format` \ `ocamlfind query -r lutin -i-format` MAIN=rabbit LURETTETOP=$(LTOP) --precision 2 \ --test-length 500 --step-mode Inside --local-var --no-gnuplot --no-sim2chro \ --do-not-show-step -v 2 EXPDIR=`$(LTOP) --ocaml-version` $(EXPDIR): [ -d $(EXPDIR) ] || (mkdir -p $(EXPDIR) ; make utest) CMXA=$(shell ocamlfind query lutin -a-format -r -predicates native) %.cmxs: %.ml ocamlfind ocamlopt -shared -o $*.cmxs $(LIB) $(CMXA) graphics.cmxa $*.ml clean: rm -rf *.ec *.cm* *.log *~ .*~ *.o *rif0 *rif Data *.pp_luc *.plot *.gp $(MAIN).opt test_old.rif:$(EXPDIR) rabbit.cmxs rm -f test_old.rif0 .lurette_rc $(LURETTETOP) -go --output test_old.rif0 \ -rp "sut:ocaml:rabbit.cmxs:" \ -rp 'env:lutin:rabbit.lut:-main:rabbit:-seed:34:-L:libm.so.6:-loc' && \ grep -v "lurette chronogram" test_old.rif0 | \ grep -v "lurette Version" | \ grep -v "#seed" | \ grep -v "The execution lasted"| sed -e "s/^M//" > test_old.rif test_old: test_old.rif $(EXPDIR) rm -f test_old1.res diff -B -u -i $(EXPDIR)/test_old.rif.exp test_old.rif > test_old.res || true cat test_old.res [ ! -s test_old.res ] && make clean utest_old:test_old.rif cp test_old.rif $(EXPDIR)/test_old.rif.exp #XXX do the same as in ~/rdbg/exemples/ocaml/Makefile or extend rdbg so that it # handle ocaml plugins ans generates files that looks like ~/rdbg/exemples/ocaml/test.ml test_new.rif:$(EXPDIR) rabbit.cmxs rm -f test_new.rif0 .lurette_rc rdbg -lurette --output test_new.rif0 \ -sut "ocaml:rabbit.cmxs:" \ -env "lutin rabbit.lut -main rabbit -seed 34 -L libm.so.6 -loc" && \ grep -v "lurette chronogram" test_new.rif0 | \ grep -v "lurette Version" | \ grep -v "#seed" | \ grep -v "The execution lasted"| sed -e "s/^M//" > test_new.rif test_new: test_new.rif $(EXPDIR) rm -f test_new_old.res diff -B -u -i $(EXPDIR)/test_new.rif.exp test_new.rif > test_new.res || true cat test_new.res [ ! -s test_new.res ] && make clean utest_new:test_new.rif cp test_new.rif $(EXPDIR)/test_new.rif.exp test: test_old # test_new utest: utest_old # utest_new # A FAIRE # # 1 - determiner les sommets de l'obstacle avec get_vertices pour pouvoir afficher le vrai obstacle # 2 - Colorer l'obstacle en bleu pour pouvoir remettre les anciens points de # la trajectoire # 3 - Faire se ballader l'obstacle un peu plus aleatoirement #