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Erwan Jahier authored
Parent-Version: 1.7 Version-Log: Implement a new drawing policy in polyhedron. The idea is to base the base (which is not so expensive), and to draw in othogonal hypercube that is as small as possible until a point in the polyhedron is found. However, it may happens in high dimension (>4) that the volume of the cube is much bigger. In that case, after a few tries, i call the old (unfair) method. polyDram.ml/mli: new module containing all the thing related to the drawing inside a convex polyhedron. Give up the idea of random walk (not clear what should be the default step and length in big dimension). Project-Description: Lurette
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