From b596eb324cd0360efe09a1a150f29b26b248faa6 Mon Sep 17 00:00:00 2001
From: Emmanuel Promayon
Date: Fri, 8 Jun 2018 11:54:36 +0200
Subject: [PATCH] FIXED renamed state using explicit names

.../integrationtestdata/asminput.scxml  36 ++++++++++++++
1 file changed, 27 insertions(+), 9 deletions()
diff git a/sdk/actions/image/reconstruction/integrationtestdata/asminput.scxml b/sdk/actions/image/reconstruction/integrationtestdata/asminput.scxml
index 9babaec3..8caf73fa 100644
 a/sdk/actions/image/reconstruction/integrationtestdata/asminput.scxml
+++ b/sdk/actions/image/reconstruction/integrationtestdata/asminput.scxml
@@ 6,9 +6,9 @@
 Open File
 Reconstruction
 Save
]]>

+

+
Open data (component) from a given file
@@ 29,10 +29,10 @@

+

+
<br /> Marching cubes is a simple algorithm for creating a triangle mesh from an implicit function (one of the form f(x, y, z) = 0).<br /> It works by iterating ("marching") over a uniform grid of cubes superimposed over a region of the function. If all 8 vertices of the cube are positive, or all 8 vertices are negative, the cube is entirely above or entirely below the surface and no triangles are emitted. Otherwise, the cube straddles the function and some triangles and vertices are generated. Since each vertex can either be positive or negative, there are technically 28 possible configurations, but many of these are equivalent to one another. <br/> <br/>This action uses this algorithm to build a 3D surfacic mesh of the input image.
@@ 56,8 +56,8 @@


+
+
@@ 65,7 +65,7 @@

+
Save all the toplevel of the selected components
@@ 78,15 +78,33 @@


+
+
+
+
+
+
+
+ Close the currently selected components
+
+ Close
+
+
+
+
+
+
+
+
+
+

GitLab