<camitk:description><![CDATA[This pipeline will process several actions on the input component(s): <br /> <ul><li>Open File</li><li>Reconstruction</li><li>Save</li>]]></camitk:description>
</camitk:onState>
</onentry>
<transitiontarget="Action 1"event="Next"/>
<transitiontarget="Open Input"event="Next"/>
</state>
<stateid="Action 1">
<stateid="Open Input">
<onentry>
<camitk:onState>
<camitk:description>Open data (component) from a given file</camitk:description>
<camitk:description><br /> Marching cubes is a simple algorithm for creating a triangle mesh from an implicit function (one of the form f(x, y, z) = 0).<br /> It works by iterating ("marching") over a uniform grid of cubes superimposed over a region of the function. If all 8 vertices of the cube are positive, or all 8 vertices are negative, the cube is entirely above or entirely below the surface and no triangles are emitted. Otherwise, the cube straddles the function and some triangles and vertices are generated. Since each vertex can either be positive or negative, there are technically 28 possible configurations, but many of these are equivalent to one another. <br/> <br/>This action uses this algorithm to build a 3D surfacic mesh of the input image.</camitk:description>
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@@ -56,8 +56,8 @@
</camitk:action>
</camitk:onState>
</onentry>
<transitiontarget="Action 3"event="Next"/>
<transitiontarget="Action 1"event="Back">
<transitiontarget="Open Input"event="Back">
<transitiontarget="Save Marching Cube Result as output-1.vtk"event="Next"/>