Commit 53cf4422 authored by Emmanuel Promayon's avatar Emmanuel Promayon

FIXED these method cannot be defaulted

parent c7f71800
......@@ -77,4 +77,22 @@ bool ImageAcquisitionComponent::isImaging3D() {
return imaging3D;
}
//-------------------- startImaging2D --------------------
void camitk::ImageAcquisitionComponent::startImaging2D() {}
//-------------------- stopImaging2D --------------------
void camitk::ImageAcquisitionComponent::stopImaging2D() {}
//-------------------- startImaging3D --------------------
void camitk::ImageAcquisitionComponent::startImaging3D() {}
//-------------------- stopImaging3D --------------------
void camitk::ImageAcquisitionComponent:: stopImaging3D() {}
//-------------------- singleAcquisition2D --------------------
void camitk::ImageAcquisitionComponent::singleAcquisition2D() {}
//-------------------- singleAcquisition3D --------------------
void camitk::ImageAcquisitionComponent::singleAcquisition3D() {}
}
......@@ -72,22 +72,22 @@ public:
virtual void initImager() = 0;
/// virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...)
virtual void startImaging2D() = default;
virtual void startImaging2D();
/// virtual method to define a way to stop the 2D continuous acquisition performed by your device
virtual void stopImaging2D() = default;
virtual void stopImaging2D();
/// virtual method to define a way to start the 3D continuous acquisition performed by your device
virtual void startImaging3D() = default;
virtual void startImaging3D();
/// virtual method to define a way to stop the 3D continuous acquisition performed by your device
virtual void stopImaging3D() = default;
virtual void stopImaging3D();
/// virtual method to define a way to acquire one 2D ImageComponent by your device
virtual void singleAcquisition2D() = default;
virtual void singleAcquisition2D();
/// virtual method to define a way to acquire one 3D ImageComponent by your device
virtual void singleAcquisition3D() = default;
virtual void singleAcquisition3D();
/** Method to set the 2D ImageComponent used by ImageAcquisitionComponent
* param input the 2D ImageComponent refreshed by ImageAcquisitionComponent
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment